Mar 112013
 
mind

Goal: Turn my class into a full fledged adventure with a coherent story that motivates the kids to progress through the content.

I have a decent beginning, but haven’t got my head wrapped around how to move the story forward with the tasks I need them to complete. In my class, we do quite a bit: Reading, Writing, Syntax, Vocabulary, and Speaking.

Some of those elements lends itself well to a storyline, but some do not. I am trying to figure how to get grammar into the storyline at the moment.

So far: The kids awaken on a distant planet in an unknown universe. They stepped through a ‘wormhole’ and woke up on this alien planet. They encounter law enforcement immediately, but are rescued by some people and taken back to their hidden domain tucked away underneath the city. They explain that they too arrived here via a random ‘wormhole’. One minute they were walking to school – the next they were here on this planet. This group is a motley group from different universes – some human, some not.

So, on this planet, they have no cash. They turn in their thoughts for rewards (Time Coins or Knowledge Points) which they can spend to buy food, supplies, etc. The planet thrives on knowledge. Each home is equipped with a machine (the Prothemis Machine)  that sucks your knowledge right out of you – if you have any to give. So, these people read a book and then hook to the machine – reap rewards. They learn how to multiply three digit numbers then hook to the machine – reap more rewards. If they do not learn, they cannot live.

However, you find out early that this group of people have ‘pulled’ you to this planet – it was not a random occurrence at all. They need your help to fight the evil forces enslaving mankind and stealing their knowledge – like Mind Thieves. This evil group (government controlled, of course) receives the knowledge from the machines. Whenever they do not receive knowledge from the machine, they come to your home and…well, use your imagination! It is not pretty. (Maybe they lobotomize you and send you to the mines?)

So, the group needs you, specifically, for some reason. (Haven’t worked that out)

They need to infiltrate certain sectors of the city to talk to people, obtain clues, devise plans, etc. However, getting from here to there costs money, which means they need to earn points by submitting knowledge.

So, the kids need to get from Point A to Point B and they need to earn 50 Time Coins (or whatever) to pay for the cab ride.

Character ‘A’ gives each student some options to quickly earn some points and away we go with the game.

They earn enough to get to Point A to Point B, but wait! now they need to buy a hovercopter to get to the Nitany Peaks to intercept some important device to hack into the knowledge base (for some reason).

I think I should try to keep it linear until I get a grasp on the game – not too many choices at first. Choices come when achievements are made.

I do need the kids to learn skills to help them progress through high school and get into college without getting their butts kicked, so I cannot allow them to dodge certain (or any) choices or paths.

This game does allow for personal student pacing; they can work through the content at their own pace, BUT what to do when the kids are not motivated to proceed or are having difficulties. What happens if and when they reach an impenetrable wall – a subject they never seem to grasp? If it was just me and 10 kids, I would say ‘Sure!’ I can handle creating a uniquely paced adventure, but that is not the case. I have 50 students at once between my two blocks.

Imagine if I asked fifty students to play through Portal 2. Some kids would fly through it and others would move slowly. Some kids would find it amazing and exciting, while others would find it tedious and boring. I know I could not ‘pace out’ playing through Portal 2. What kind of game could be paced as a group?

It would also be very hard to have whole-class book discussions when everyone is on a different schedule or different pace. Worse yet, what if some students begin a book before others and then they just share the story with the slower group. The group that started late would probably not read it.

So, I think for me, I need to keep the novel reading schedule universal regardless of where they are in the story. I have had great success turning non-readers into readers by reading, sharing, and discussing good books. Reading on their own rips the socialization right out of it. I wouldn’t be able to have 50 one-on-one conversations (and know they are comprehending the material) when everyone is reading something different or on different chapters. Also, most of the writing stems from the books – the presentations, too.

So, how do I design an 18 week storylined game where the novels, essays, and presentations have non-negotiable time lines, and they must get through lists of vocabulary words and learn specific elements of grammar and syntax.

I think the answer will come to me, but I don’t think that is even the hardest part.

The most difficult part will be maintaining the story throughout the course.

I think I need a team – or 5 years.

Just brainstorming… I think I feel my brain reaching maximum overload. 

I’ll keep adding to this post as I think of new ideas.

CLOCKWISE : A Language Arts Adventure

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 Posted by at 6:35 pm
Feb 232013
 
nonfiction

With the Common Core creeping into my classroom everyday, I am beginning to understand that I may have to transition to more nonfiction texts. Right at this moment, I have a library full of fiction with only two nonfiction novels – not so good. I have also read that the powers-that-be believe all of this nonfiction reading will occur in all content areas from Math to Science to History. I am sure this will not happen as expected since those content teachers will be battling to adapt their classrooms to their new content standards, which will, ultimately, leave English teachers to carry to weight of that requirement. Will science teachers and math teachers be expected to have the students read content appropriate nonfiction novels in their classrooms? Can the requirement be fulfilled simply by reading nonfiction passages like the ones we see on state tests? I have been reading many blogs and it seems like many teachers are worried about the change. But, I think the truth is that no one really knows what to expect.  Continue reading »

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 Posted by at 12:17 pm
Dec 312012
 
BOOKS

Once upon a time, seven years ago, I began teaching with an idea that kids should read all the books that have been read and cherished for hundreds of years. I had an array of books available to me when I first began: Lord of the Flies, Hiroshima, Night, Brave New World, Frankenstein, The Catcher in the Rye, Animal Farm, Beowulf, The Song of Roland, A Separate Peace, Dante’s Divine Comedy.

Needless to say, I was ready to go. I love every one of those books and I also understood how they stood the test of time. These books speak to generation after generation, which is why they do not disappear. They have become classics. Every so often Barnes and Noble puts out a new version of these books in Collector’s edition. Many publishers even make leather-bound versions that cost hundreds of dollars.

Early in my career I came to the harsh reality that I was dealing with a large population of students who A) Do not like to read and B) Know how to fake their way around reading.

If summary notes were available, they would use them as a substitute for reading. Even though I spoke of the book’s importance and how they can relate to the characters, they still did not seem all that interested. Reading was a task – not at all an enjoyable experience. Continue reading »

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 Posted by at 5:12 pm
Dec 312012
 
dante-virgil-wood

We dubbed the month of November the “Month from Hell ” in my Advanced English class this year. The title seemed fitting since we spent the entire month diving in the deep dark recesses of Dante Alighieri’s epic poem Inferno. The book is a two hundred page poem in Iambic Pentameter about Dante’s journey through hell with his guide Virgil in an attempt to see what will befall him if he strays from the path of 13th century morals. I do want to start off by saying that this is one of my favorite books to have the teens read. It is filled with morality questions, interesting scenarios and  characters – including some incredible monsters. It is also jam-packed with rich and challenging language.

However, if you decide to do it, I would make sure you discuss the book as you move along; there are moments that in our day-and-age seem hugely offensive but at the time were not. Dante punishes people in very horrible ways. But, we had just as many conversations about the incredibly descriptive circles as we had about Dante himself. What kind of a guy puts his favorite writer, Virgil, in the 1st circle of hell? Although the content is dark, it does allow the students to put a magnifying glass over their own behavior – something that is uncomfortable for some. Would Dante throw us into the 8th circle for illegally downloading music? What kinds of offenses do we, in our culture, find non-offenses? Is stealing something worse than having an affair? Why would Dante make the worst sin of all Treachery?  Continue reading »

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 Posted by at 12:13 pm
Sep 292012
 
juggernaut-marvel

My 10th graders just completed a test called the Classroom Diagnostic Tool (CDT). These tests measure what the kids know coming into my class. The test was about 60 questions and gave the teacher a sneak peek at how the kids would do if this were the actual Pennsylvania Keystone Test (the one the kids are really taking at the end of the semester). I was able to log on and get instant results, and I was very happy.  Continue reading »

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 Posted by at 7:12 am
Sep 062012
 
QRHacker.com

After many issues with Moodle, I decided to abandon ship. I just want to start of by saying that I really, really, REALLY tried to use the system to gamify my class. Maybe I am just a wimp, but the back-end settings for virtually everything took forever to set up. I would make an activity and then had to go through a dozen or more settings. Since I wanted to create a system that “revealed” an activity one at a time as goals were met, I had to tweak administrative settings, and activity settings. It is almost comical how many settings there are! And the settings you need to change are not always found in the obvious place – to tweak some I had to go to one of their help forums. Also, I am not sure if it was the server that hosts my website or the school server, but loading times were long. Even getting kids into the class was a chore. Anyway… 

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 Posted by at 2:39 pm